Steel Armor:Blaze of War

Developer:                         Graviteam

Publisher:                           UIG Entartainment

Publisher in Russia:           ND Games

Genre:                                Simulation

Russian Title:                     "Стальной удар: Оскал войны"
Russian Release Date:       December,15 2011     


«STEEL ARMOR: Blaze of War" (с) 2011, Graviteam. All rights reserved.»



Tactical and Operative modes (for Achtung Panzer and Steel Armor series) :

(load December, 19 2011)











Comparable Titles: Steel Fury: Kharkov 1942


“Steel Armor: Blaze of War” is an authentic and dynamic tank simulator.

Player is to successfully accomplish battles in 4 historical operations on 60 square km. of battle area, manage Soviet, Iran, Iraq and Angola sides of the conflict.

“Steel Armor: Blaze of War” gives player an opportunity to drive battle tanks as driver and engineer, to organize tank attacks as gun layer and manage the crew.

To win the battle one has to own quick reactions, intelligence, good memory, knowledge of technical features of battle machines, ability to coordinate actions of the whole tank crew and ability to find optimal tactics in complex situations.


Goals of battles

- Reconnaissance and attack of rival stands;

- Protection of own stands;

- Capturing and keeping inhabited locations;

- Support of the infantry actions;

- Ambush and breakthrough from encirclement.


 Combat locations and historical background

1) Iran-Iraq war of 1981;

2) Afghanistan 1984;

3) Angola 1987.


Available tanks to drive and manage

1) Soviet ‘T-62’ tank developed in 1960 with its real crew of 4: driver-engineer, commanding officer, gun layer and loader. ‘T-62’ machine has been used by Soviet army in Afghanistan, by Angolan and Iraq armies.

2) American ‘M60A1’ battle machine developed in 1962, which has been the main NATO tank until mid-80s and had the crew of 4: commander and gun layer, driver-engineer and loader. The tank has been used by Iranian army during the Iran-Iraq war of 1980-1988.



- Dynamic campaigns with historical missions;

- Large-scale tactical battles with real tanks, APCs, artillery, aviation and infantry. Destructible environment. Interactive landscape: ability to dig craters and trenches in real-time.

- Realistic engineering: all the physics depend on the features of battle machines, ballistics, damage of steel modeling, work of the gun sights and observation devices, work of machine crews, tank battle squads and controls.

- After-battle statistics that let player evaluate results of attacks and see received damages with vectors of missile hits.

- Campaigns processor and mode-building utilities that allow modifying main elements of the game, add new machines, units, elements of interface and arms.

- Encyclopedia of battle technics that gives one detailed review of characteristics and comparison of all the technics needed.






Windows XP SP2 or Vista

Windows XP SP2 or Vista

AMD Athlon 2000\Intel Pentium 2400GHz [Game demands support of instructions SSE by the processor]

AMD Athlon 64 X2 4200\Intel Pentium D 3GHz [Game demands support of instructions SSE by the processor]

512 MB RAM

1,5 GB RAM

1x speed DVD-ROM drive or better

1x speed DVD-ROM drive or better

ATI Radeon 9500\nVidia GeForce 6600 128 Mb [NOTE: Game is not started on video cards series nVidia GeForce FX]

ATI Radeon x1600\nVidia GeForce 7600 256Mb [NOTE: Game is not started on video cards series nVidia GeForce FX]

DirectX 9 Compatible Sound Card

DirectX 9 Compatible Sound Card