ABOUT
Graviteam® is a game development independent studio based in Kharkov, Ukraine. Studio specializes in developing: tactical wargames with a strong sense of realism, tank simulators, and military training complexes.
List of released projects:
- Tank Warfare: Tunisia 1943 (2017) - tactical wargame
- Graviteam Tactics: Mius-Front (2016) - tactical wargame with DLCs
- Graviteam Tactics: Operation Star (2011) - tactical wargame with DLCs
- Steel Armor: Blaze of War (2011) - tank simulator
- Achtung Panzer: Kharkov 1943 (2010) - tactical wargame
- Steel Fury: Kharkov 1942 (2007) - tank simulator
- X-Designer (2006) - software tool
Our employees participated in development of:
- ΠΆ-72: Balkans on fire (2004) - tank simulator
- Training complexes for:
- Main Battle Tanks, created in State-owned Enterprise Kharkiv Morozov Machine Building Design Bureau (SOE KMDB)
- Armored Reconnaissance Airborne Machine (BRDM-2) (Military of Ukraine)
Also our company worked and still working in many other projects as outsourcer:
- World of Tanks - outsourcing models
- Order of War - outsourcing vehicle models
- Tanki Online - outsourcing vehicle models and buildings
- Noviy Soyuz - outsourcing vehicle models and buildings
All projects use company's own 3D engine. The engine features:
- A high performance and quality render, capable of real-time displaying of numerous 3D objects, applying different visual effects: SSAO, HDR, tone mapping, deferred lighting and shading, atmospheric effects, flares, dynamic lighting, real-time terramorphing.
- Automatic realistic landscape generation with surface size over 100 sq. km.
- Progressive physical simulation, allowing simulation of various vehicle types with different kinds of chassis: wheeled, half-tracked, fully-tracked, amphibious, flying and railway. Inner mechanisms, engine, transmission and suspension are also simulated.
- Ballistics, wide range of weapons, different kinds of machinery damages are simulated.
- AI elements like: environment pathfinding, situationally determined decision making, soldiers and crew behaviour simulation.
- Support of dynamic-platform for training complexes.
- Exercise reports and error diagnostics.
- Different projection modes support with various configurations of internal and external monitors.
- Several training complexes joint work for cooperative education.
- Various hardware sensors, actuators and controls support.
- Instructor's work place for education process management.
- Many tools and automation service-programs.
With Graviteam's 12+ years experience in the gamedev industry you can be sure you will get exactly what you are looking for.
Contact us for outsourcing of vehicle and building models - zvlad@graviteam.com, skype: z-vlad
Team
Vladimir Zayarniy - Graviteam CEO
Andrey Zuyev - Programmer
Dmitriy Gapon - Programmer
Alexey Zayarniy - Programmer
Peter Shtanko - 3D Artist
Sergey Yashin - 3D Artist
Alexander Kostoglodov - 3D Artist
Andrey Golovin - 3D Artist
Dmitriy Yashin - Level designer / game designer
Alexey Kolomiytcev - Composer